Beta fermée : PvP, Campagne, Figurines, Combat, Fonctionnalités et systèmes...

Toujours plus de chaos !
Arkentass | 19/05/2023 à 01h05 - 0

Un nouveau build a été déployée sur la Beta fermée de Warcraft Arclight Rumble. Celui-ci apporte plusieurs nouveautés du côté du PvP et de la Campagne, de l'équilibrage pour différents figurines, de nouveaux talents, des ajustements du côté des fonctionnalités et des systèmes ainsi qu'un filtre dans l'inventaire. Retrouvez l'ensemble des détails dans le patch notes ci-dessous.


Patch notes Beta fermée

Player versus Player

We recognized that new players could get matched against veteran players, especially in the early ladder. Until players reach Silver, all their armies will be capped at level 1, and their Honor level calibrates for their introductory games.

  • PvP now unlocks at 8 Skulls, from 12.
  • PvP Tiers now have more rewards!
    • There are now 3 rewards per rank instead of 1.
  • The Honor track has been improved.
    • Rewards can now be claimed right on the track.
    • Players will now see a badge when unclaimed rewards are waiting.
  • Seasons are now 6 weeks long instead of 3 weeks long.

Campaign

A faster Campaign journey means players get into the CHAOS sooner! We’ve made some changes, such as streamlining early missions, unlocking many features earlier in the player’s jouney, and more!

  • The Progress Tracker now advances for any Map victory.
  • Zones now advance one level per zone instead of two.
  • New Zones!
    • Hinterlands and Darkshore have been added!
  • We looked at XP and did a tuning pass to make Quests more lucrative by lowering the Quest cap and adjusting XP tables.

Leaders

  • Baron Rivendare
    • Health increased to1040, from 940.

Troops

  • Abomination
    • Health increased to 3400, from 2900.
  • Bat Rider
    • Flaming Pool damage increased to 50, from 46.
  • Darkspear Troll
    • Attack Speed increased to 1.2, from 1.4.
  • Fire Elemental
    • Health increased to 1640, from 1520.
  • Footmen
    • Health increased to 800, from 700.
  • Ghoul
    • Health increased to 1040, from 960.
  • Gryphon Rider
    • Attack Speed increased to 1.1, from 1.2.
  • Harvest Golem
    • Health increased to 1480, from 1400.
  • Molten Giant
    • Health increased to 2900, from 2500.
  • Plague Farmer
    • Poison Damage increased by 33%.
  • Quilboar
    • Health reduced to 780, from 840.
  • Skeleton Mage
    • Attack Speed increased to 1.4, from 1.5.
  • Skeleton Warrior
    • Attack Speed increased to 1.4, from 1.5.
  • Stonehoof Tauren
    • Health increased to 1720, from 1620.
  • Warsong Grunts
    • Health increased to 1720, from 1620. Damage increased to 80, from 70.
  • Warsong Raider
    • Health increased to 1340, from 1240.

Combat

  • 3rd Talents are here!

Features and Systems

  • Quest rewards have been changed to Daily Rewards.
    • We’re changing the current Quest reward track to “Daily Rewards”, which functions similarly, but provides players credit for completing Campaign Missions, Conquests, PvP matches, Arclight Surge, and Quests.
  • Arclight Surge dual Families have been significantly redesigned to be a synergistic army featuring two Leaders from different Families.
  • Improvements have been made to the Free Gift:
    • Free Gift XP is available every 4 hours, if you do not claim it will accrue in the background at full value up to 24 hours, after which it will continue to accrue, but more slowly.
    • Free Gifts can proc a higher rarity with Coin and Big Red Button bonus rewards.
  • Big Red Button is a new feature that allows players to refresh the G.R.I.D.

User Interface and Accessibility

  • Minis can now be filtered in your Inventory by Trait.
Tags : Warcraft Rumble Beta
Source : Blizzard
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